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Principal systems designer - fully remote (north america or europe)

Malta
Design
Inserat online seit: 12 Dezember
Beschreibung

Principal Systems Designer - Fully remote (North America or Europe)

This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Principal Systems Designer in North America, Europe.In this role, you will spearhead the design and optimization of key metagame systems, shaping how players interact, progress, and invest within a large-scale AAA title. You will work at the intersection of creativity, analytics, and player psychology, ensuring systems are fun, intuitive, and engaging over the long term. Collaborating with cross-functional partners, you will influence core product decisions and drive data-informed improvements. This position offers a high degree of ownership, the ability to impact player experience at scale, and the opportunity to contribute to a major new IP. It is an ideal role for a systems expert who thrives in technical, player-centric design work.


Accountabilities:

* Design, refine, and balance systems across multiple areas of the game, with a strong focus on player progression, engagement loops, and value-driven monetization features including battle passes, reward structures, and unlock frameworks.
* Partner closely with directors, design leadership, and cross-disciplinary teamsengineering, product, UX/UI, art, and analyticsto build cohesive, player-first systems.
* Develop and iterate on systems that enhance both earned and purchased content pathways, prioritizing sustainable long-term engagement.
* Utilize analytics, player insights, and market research to guide iteration, champion data-informed design decisions, and elevate overall system performance.
* Serve as an advocate for the player experience, ensuring clarity, fairness, and meaningful choice remain central to all design decisions.
Requirements:
* A strong player-oriented mindset and a passion for designing systems that balance technical depth with accessible simplicity.
* Experience contributing to at least two shipped AAA titles in a systems design role, specifically on features tied to player investment and progression.
* Deep familiarity with modern design tools and strong proficiency with Unreal Engine (UE5 preferred).
* Expert-level understanding of contemporary multiplayer metagame systems and how they interact to support long-term engagement.
* Demonstrated ability to mentor and support peers, fostering growth and collaboration.
* Excellent creative and technical problem-solving abilities, combined with outstanding communication skills.
Benefits:
* Generous PTO allowance.
* Summer and winter studio shutdown periods in addition to PTO.
* Private medical and dental coverage.
* Access to a dedicated private mental health program.
* Annual health and wellbeing allowance.
* Discretionary studio bonus program.
* High-end equipment provided for remote work setup.
* Additional region-specific benefits.
Why Apply Through Jobgether?We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.We appreciate your interest and wish you the best!
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
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